Objsim

Represents any object that can be added to the scene.

Kind: global class

new Objsim()

Creates a class that represents any object that can be added to the scene.

objsim.setHTM(m)

Sets the homogeneous transformation matrix that represents the position of the object as the position of the object.

Kind: instance method of Objsim

Param Type Description
m object 4x4 math.js homogeneous transformation matrix that represents the position of the object.