uaibot.simulation module

class uaibot.simulation.Simulation(obj_list=[], ambient_light_intensity=12, ldr_urls=None, camera_type=’perspective’, width=800, height=600, show_world_frame=True, show_grid=True, load_screen_color=’#19bd39’, background_color=’white’, camera_start_pose=None)

Bases: object

A simulation variable.

Parameters

obj_list
The objects that will be added initially to the simulation. (default: empty list)
ambient_light_intensity
The intensity of the ambient light. (default: 12).
ldr_urls
A list containing the LDR lightning images in the following order: [positive_x, negative_x, positive_y, negative_y, positive_z, negative_z]. If None, no LDR is used. (default: None).
camera_type
The camera type, either “orthographic” or “perspective”. (default: “perspective”).
width
The canvas width, in pixels. (default: 800).
height
The canvas height, in pixels. (default: 600).
show_world_frame: boolean
If the frame in the middle of the scenario is shown. (default: True).
show_grid
If the grid in the scenario is shown. (default: True).
load_screen_color
The color of the loading screen. (default: “#19bd39”).
background_color
The color of the background. (default: “white”).
camera_start_pose: vector or list with 7 entries, or None
The camera starting configuration. The first three elements is the camera position (x,y,z). The next three is a point in which the camera is looking at. The final one is the camera zoom. If None, uses a default configuration for the camera. (default: None).

add(obj_sim)

Add an object to the simulation. It should be an object that can be simulated (Utils.is_a_obj_sim(obj) is true).

Parameters

obj_sim
The object(s) to be added to simulation.

property ambient_light_intensity

A list of all object names.

property background_color

Color of the background of the scenario

property camera_start_pose

The camera starting pose. The first three elements are the starting camera position, the next three ones is the starting point in which the camera is looking at and the last one is the zoom

property camera_type

Type of the camera.

static create_sim_factory(objects)

Create an environment of a factory. Factory panorama taken from: ‘https://www.samrohn.com/360-panorama/chrysler-factory-detroit-usa-360-tour/chrysler-factory-360-panorama-tour-007/

Parameters

objects: list of objects that can be simulated (see Utils.IS_OBJ_SIM)
The objects to be added to the scenario.

Returns

sim: ‘Simulation’ object
Simulation object.

static create_sim_grid(objects)

static create_sim_kinesis(objects)

Create an environment of a the Kinesis lab. Factory panorama taken from: ‘https://www.samrohn.com/360-panorama/chrysler-factory-detroit-usa-360-tour/chrysler-factory-360-panorama-tour-007/

Parameters

objects: list of objects that can be simulated (see Utils.IS_OBJ_SIM)
The objects to be added to the scenario.

Returns

sim: ‘Simulation’ object
Simulation object.

static create_sim_outside(objects)

Create an environment of a the Kinesis lab. Outside panorama taken from: ‘https://opengameart.org/content/skiingpenguins-skybox-pack

Parameters

objects: list of objects that can be simulated (see Utils.IS_OBJ_SIM)
The objects to be added to the scenario.

Returns

sim: ‘Simulation’ object
Simulation object.

gen_code()

Generate code for injection.

property height

Height, in pixels, of the canvas

property ldr_urls

A list of the LDR light urls.

line = ‘//————————————————————’

property list_of_names

A list of all object names.

property list_of_objects

A list of all objects.

property load_screen_color

Loading screen color

p = PosixPath(‘/home/enacom/.local/lib/python3.10/site-packages/uaibot/threejs_sim.js’)

run()

Run simulation.

save(address, file_name)

Save the simulation as a self-contained HTML file.

Parameters

address
The address of the path (example “D:”).
file_name: string
The name of the file (“the .html” extension should not appear)

set_parameters(ambient_light_intensity=None, ldr_urls=None, camera_type=None, width=None, height=None, show_world_frame=None, show_grid=None, load_screen_color=None, background_color=None, camera_start_pose=None)

Change the simulation parameters.

Parameters

ambient_light_intensity
The intensity of the ambient light. If None, does not change the current value. (default: None).
ldr_urls
A list containing the LDR lightning images in the following order: [positive_x, negative_x, positive_y, negative_y, positive_z, negative_z]. If None, does not change the current value. (default: None).
camera_type
The camera type, either “orthographic” or “perspective”. If None, does not change the current value. (default: None).
width
The canvas width, in pixels. If None, does not change the current value. (default: None).
height
The canvas height, in pixels. If None, does not change the current value. (default: None).
show_world_frame: boolean
If the frame in the middle of the scenario is shown. If None, does not change the current value. (default: None).
show_grid
If the grid in the scenario is shown. If None, does not change the current value. (default: None).
load_screen_color
The color of the loading screen. If None, does not change the current value. (default: None).
background_color
The color of the background. If None, does not change the current value. (default: None).
camera_start_pose: vector or list with 7 entries, or None
The camera starting configuration. The first three elements is the camera position (x,y,z). The next three is a point in which the camera is looking at. The final one is the camera zoom. If None, does not change the current value. (default: None).

property show_grid

If the grid in the world is shown

property show_world_frame

If the world frame is shown

property width

Width, in pixels, of the canvas